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Pedro Baltazar
Pedro Baltazar
3D Generalist
Florianopolis, Brazil

I'm working with 3d since 2013. I started in the game industry, and then, in 2014, I also started working in the advertisement industry. I'm a 3D artist/generalist currently working and living in Florianopolis - SC, Brazil.

My main skills:
* Character and objects design
* 3d modelling (including many different methods like sculpting and polygonal modelling)
* Texturing
* Rendering
* Shader scripting (using cg, hlsl or glsl)
* Material creation/setup
* Games programming (C++ or C#)

Please, visit my website: pedrobaltazar3d.com

I have a profile at Shadertoy, where I write some shaders:
https://www.shadertoy.com/user/pedrolb

I'm the creator of Coded Soul, where I develop tools for computer graphics. Please, visit the Coded Soul webpage: https://codedsoul.wordpress.com/

I also created Coded Mind, where I develop my own games. Visit the page: https://play.google.com/store/apps/dev?id=5868486559636503215

Skills

Rendering3D ModelingDigital SculptingRiggingTexturingProgrammingPBR Texturing

Software proficiency

ZBrush
ZBrush
3ds Max
3ds Max
Photoshop
Photoshop
Unity
Unity
Unreal Engine
Unreal Engine
V-Ray
V-Ray
mental ray
mental ray
Substance Designer
Substance Designer
Substance Painter
Substance Painter